Phantom Dust Demake

By | August 24, 2014

A “demake” is the art of taking a beloved game and rolling it back, to see what it might have been like on much earlier hardware. Have you ever wondered what it would have been like to play Phantom Dust’s Palace stage, spit-screen, on a SNES? Well, you’re in luck because Alastair Low’s (@Wallmasterr) entry into Blender’s Game Making Challenge 13 (BGMC 13) is “Phantom Demake”.     The Challenge BGCM 13’s challenge… Read More »

Don’t Expect Phantom Dust at TGS

By | August 12, 2014

Game Informer’s Mike Futter had a chance to catch up with Microsoft’s Phil Spencer at Gamescom and asked, “When do we get to see more Phantom Dust?” Spencer replied that it was early in development when the trailer was shown at E3 and not to expect it at this year’s Tokyo Game Show. Futter indicated he didn’t think we would get any information until E3 2015. I think we will… Read More »

A Closer Look at the Phantom Dust E3 Trailer

By | June 21, 2014

While watching Microsoft’s E3 Press Conference all it took was the Phantom Dust School symbols to be displayed on a screen behind Ken Lobb to have fans on the edge of their seats to see what was next. Microsoft did not disappoint. After ten long years we got our first glimpse of what a reimagined Phantom Dust might feel like. If we weren’t already overfilled with excitement at the fact that… Read More »